Possible
Problem
|
Solution
|
Bad weather when playing outdoors
|
Play on an indoor court or use the sports hall at college.
|
Tennis court is being used or is unavailable for use.
|
Use a different tennis court either indoors or outdoors.
|
No equipment
|
Do testing or training that doesn’t require equipment, or use an
alternative. For example, no netball
goal is available so use a hoop instead.
|
Not enough participants
|
Change the planned session to accommodate the number of participants,
alternatively ask someone to fill the place.
|
Participants must leave the session early
|
Focus on the most important aspects of the session agreed between
coach and participant.
|
Applied Sports Coaching Task 2
Monday, 22 April 2013
Contingency Plans
CONTINGENCY PLANS
Thursday, 18 April 2013
Psychological Testing
PSYCHOLOGICAL TESTING
Competitive State Anxiety Inventory:
Measures: The Competitive State Anxiety Inventory
(developed by Martens et al. [1990]) is a self-report questionnaire which
measures cognitive state anxiety, somatic state anxiety and self-confidence in
competitive situations (Liukkonen, 2007). It's important to identify whether the performer suffers from any type of anxiety because it is likely to impact on their performance, and it could be either facilitative or debilitative dependent on the athlete. For that reason, it's necessary to identify how the performer reacts in competitive situations in order to deal with it.
Imstructions: Complete the following questionnaire before competition
Daniel Stuart
Results:
Cognitive State Anxiety Score:
Daniel 27/36 Stuart 24/36 (Low is good)
Somatic State Anxiety Score:
Daniel 17/36 Stuart 18/36 (Low is good)
Self Confidence Score:
Daniel 22/36 Stuart 21/36 (High is good)
The Athletic Skills Coping Inventory:
Measures: The
athletic skills coping inventory, invented in 1988 (The Sport Journal, 2007),
is a self-report questionnaire designed to understand how athletes deal with
the stresses of competition. It is
measured on seven subscales and gives an overall ranking (Spielberger, 2004). Knowledge of how the individual is going to react is necessary because the team and coach need to know how they're going to react in a pressurized situation, as their possible inability to cope is going to effect the rest of the team.
Instructions: Complete the following questionnaire before competition.
Daniel
Stuart
Results:
Coping Score:
Daniel 4/12 Stuart 8/12
Coachability Score:
Daniel 10/12 Stuart 12/12
Concentration Score:
Daniel 7/12 Stuart 6/12
Confidence and Achievement
Motivation Score:
Daniel 7/12 Stuart 5/12
Goal Setting and Mental
Preparation Score:
Daniel 5/12 Stuart 2/12
Peaking under Pressure Score:
Daniel 6/12 Stuart 5/12
Freedom From Worry Score:
Daniel 2/12 Stuart 5/12
Sports Personality Questionnaire
Measures: SPQ20 is a self-report test which considers the athletes
personality in relation to a sporting situation, for example are they motivated
by authority and do they enjoy building relationships with group members and
being held in high regard? If the
answers to both of these questions were yes, they would be an ideal team
leader. The test provides an overall profile of the athlete’s mental skills,
but focuses on four key areas: confidence and resilience, achievement drive and
competitiveness, interaction and sportsmanship, and power and aggressiveness
(Psychological Testing Centre, n.d.).
Instructions: Complete the following questionnaire before competition.
Daniel Stuart
Results:
Dynamism:
Daniel 24/40 Stuart 31/40
Motives and Values:
Daniel 24/40 Stuart 32/40
Openness:
Daniel 19/30 Stuart 25/30
Sociability:
Daniel 14/30 Stuart 25/30
Anxieties:
Daniel 23/30 Stuart 24/30
Techniques:
Daniel 19/30 Stuart 22/30
References:
The Sport Journal (2007) Use of the Athletic Coping Skills Inventory for Prediction of
Performance in Collegiate Baseball [online] Available
from: http://www.thesportjournal.org/article/use-athletic-coping-skills-inventory-prediction-performance-collegiate-baseball [Accessed 10th March 2013]
References:
Liukkonen, J. (2007) Psychology
for Physical Educators (2nd Edition) Human Kinetics: Illinois
Psychological Testing Centre (n.d.) SPQ20 Sport Personality Questionnaire [online] Available from: http://www.psychtesting.org.uk/test-registration-and-test-reviews/test-reviews.cfm?page=summary&Test_ID=259
[Accessed 18th March 2013]
Spielberger, C. (ed.) (2004) Encyclopedia of Applied Psychology. Academic Press Inc.
The Sport Journal (2007) Use of the Athletic Coping Skills Inventory for Prediction of
Performance in Collegiate Baseball [online] Available
from: http://www.thesportjournal.org/article/use-athletic-coping-skills-inventory-prediction-performance-collegiate-baseball [Accessed 10th March 2013]
Tactical Testing
TACTICAL TESTING
Netball
Tactical Knowledge Test
Daniel’s answers are in red
and Stuart’s in green:
1. How long does a netball
game last and in what parts is it played? (e.g. football is played in two
halves 45 minutes each)
4 x 15
minutes
4
quarters.. 10 minutes per quarter.
2. Using the image below,
what are the starting positions of all the players?
3. Where on the court is the
Goal Shooter allowed to travel?
Goal
circle
In
the opposing teams semi circle.
4. What is the role of the
Centre player, and therefore which skills would you consider essential?
Help
defend and attack, vision, awareness communication.
The
role of the centre player is to attack and defend.. a good level of fitness and
cognitive skills.
5. Which player would you
expect to receive a Centre pass and why?
The
Centre players because they cover the centre part of the court
The
forward player would receive a centre pass to be able to shoot.
6. What tactics could you use
at a centre pass?
I don’t
know
Centre
pass … From the chest as it is quick and direct.
7. What is zone defense?
A
position
All
players defending an area as oppose to the opposing player.
8. What is man-on-man
marking, and what are the benefits and disadvantages?
You mark
someone defensively close to them, benefits hard for attacker to pass or shot,
disadvantage more likely to cause a fool.
Following
the opposing player whether they have the ball or not.. advantage that you are
close to them at all times.. disadvantage, you have to be quick and follow
their every move.
9. What is a replayed ball
and why is it not permitted?
I don’t
know
No
idea
10. What is meant by the term
marking ball side and why is it necessary in defense?
Balls side
is being in-between your goal and they player with the ball
Making
sure you are between the ball and the player.
Technical Testing
TECHNICAL TESTING (Daniel/Stuart)
Reaction Time
and Decision Making
Measures: Reaction time is a key skill in netball
because a player is allowed to hold the ball for only three seconds (Thomas,
2000), and it is estimated that during a game a player will make 70 decisions
(Woodlands, 2006). To make a pass within
this time the player must be able to select the relevant information from their
surroundings quickly and select a player to pass to, based on this
information. For the pass to be
successful the player must throw the ball in the right direction at the correct
speed and the correct distance, players who can do this set themselves apart
from the rest of the players (Woodlands, 2006)
Footwork is also considered in this exercise with the player having to
pivot to find their partner.
Equipment:
8 cones, a netball and two extra people to assist.
Instructions:
Using a centre cone as a guide, mark a circle using 6 cones with each being
1.5m away from the centre (circle radius 1.5m).
The player who is being assessed should stand at the point marked by a
cone 3m away from the centre cone, facing away from the circle. One person runs between cones in the circle
randomly, and the other passes the ball to the assessed player. As soon as the player receives the ball they
should pivot to face the circle and pass the ball to the player. Repeat 5 times.
Score
|
Description
|
26-30
|
Excellent
|
21-25
|
Very Good
|
16-20
|
Good
|
11-15
|
Average
|
6-10
|
Below Average
|
0-5
|
Poor
|
My score was _Daniel
26/Stuart 22__.
I rated _Daniel
Excellent/Stuart Very Good_.
Date completed: _18th
March 2013__
Goal Shooting
Measures: The aim of a netball game is to be the team
with the most goals, therefore goal shooting is a key skill. This drill is designed to highlight and test
the most important aspects of goal shooting: positioning on the court,
technique, and accurate shooting in a limited time. Only two players are allowed in their
attacking goal circle (Goal Attack and Goal Shooter) so it’s key that the players
are well positioned within the circle to receive the ball in order to shoot,
and they are comfortable doing so (Woodlands, 2006). As the player is only allowed to hold the
ball for three seconds (Thomas, 2000) they don’t have time to set up the shot
and consider the motions before shooting: they must react quickly to the
environment, create opportunities for goals, and shoot accurately each time
without having to think about it.
Equipment: Three players, one netball, a goal circle (or
an equivalent e.g. cones), a netball post.
Instructions: In the goal circle there should be two
players: one attacking and one defensive.
The attacking player should find space in the goal circle, and when
they’re ready the ball should be fed to them. They should attempt to shoot but
the defensive player should apply pressure and attempt to intercept the
pass. Remember that the goal is only
valid if the shooter is inside the goal circle.
Repeat this ten times. The coach
should use the wagon wheel below to assess their performance, find a total
score and grade the players performance.
Score
|
Description
|
26-30
|
Excellent
|
21-25
|
Very Good
|
16-20
|
Good
|
11-15
|
Average
|
6-10
|
Below Average
|
0-5
|
Poor
|
My score was _Daniel
19/Stuart 15_.
I rated _Daniel Good/Stuart Average_.
Date completed: _18th
March 2013_
Movement
Measures:
Netball is a fast-paced game and the players should never stop moving or
attempting to find space, however this makes many of the basics more
difficult. This drill measures the
player ability to stop instantly when they receive the ball, which is key
because if they don’t they will be breaking the footwork rule and a free pass
is awarded to the opposing team (Thomas, 2000).
It also tests the players ability to throw the ball in a different
direction quickly and legally, whilst maintaining balance and power (Woodlands,
2006). Ultimately, the player must be
able to catch the ball when they’re moving (also dependent on the direction and
accuracy of which it is thrown) because if they don’t they are providing the
opposing team with an opportunity, therefore this drill tests their ability to
track the ball and catch is successfully.
Equipment:
Two players, a tape measure, a netball and 9 cones.
Instructions:
3 metres apart, set up two lines of cones (one with four cones and one with
five cones) spaced 3 metres apart. The
starting position of player one should be 3 metres in front of player two (but
both should start at the first cone of their line – see diagram below). Player one should pass the ball to player two
and then run to the next cone where they will receive the ball. When player two has received the ball they
should pass back to player one and run onto the next cone. This should continue down the line. Repeat five times. Using the wagon wheel diagram assess the
players performance and find a total score to grade the players performance.
Score
|
Description
|
26-30
|
Excellent
|
21-25
|
Very Good
|
16-20
|
Good
|
11-15
|
Average
|
6-10
|
Below Average
|
0-5
|
Poor
|
My score was _Daniel
25/Stuart 23__.
I rated _Daniel Very
Good/Stuart Good_.
Date completed: _15th
April 2013_
Defense and Interception
Measures: Defense is key to the game of netball because ‘every player is a defender when
her team does not have possession’ (Woodlands, 2006).To prevent the other team
from scoring your team needs to work together to intercept and slow down their
play, giving your own team more time to make decisions. You could do this by constantly moving into
open space and marking players ball side in order to limit the number of
passing options. It’s important to track
the player and react quickly to their decisions to prevent them getting free.
By doing all of these things you are likely to gain possession and put the
other team under pressure making them more likely to make mistakes, which
becomes an opportunity for your team.
Equipment:
Four players, four cones, tape measure and a netball.
Instructions: Using the cones mark a square 5 metres x 5
metres, where the attacking player will stand marked by the defensive
player. The other two players may stand
anywhere outside of this square, passing the ball between each other (they are
able to move) until they’re ready to pass the ball to the attacking
player. The attacking player should be
trying to find space and dodge the marker, whilst the defensive player attempts
to intercept the pass. Repeat ten
times. Below are two wagon wheel
diagrams (one for defense and one for attack), which the coach should use to
find a total score to grade each players performance.
Score
|
Description
|
26-30
|
Excellent
|
21-25
|
Very Good
|
16-20
|
Good
|
11-15
|
Average
|
6-10
|
Below Average
|
0-5
|
Poor
|
Attack
My score was _Daniel
23/Stuart 23_.
I rated _Daniel Very
Good/Stuart Very Good_.
Defence
My score was _Daniel
19/Stuart 19__.
I rated _Daniel
Good/Stuart Good_.
Date completed: _15th
April 2013_
Catching
Measures:
A teams success is dependent on its players ability to catch the ball in any
situation. ‘Players who have sloppy
catching techniques may find themselves attracting too much whistle from the
umpires and costing the team possession’ (Woodlands, 2006).
Equipment:
Two people, 2 cones, a tape measure and a netball.
Instructions: Using two cones mark a distance three metres
apart, with one person standing at each cone.
In this drill, player one is acting as a feeder and player two is being
assessed on their catching. Player one
should pass the ball to player two five times at chest height, five times at
arms reach to the left and five times at arms reach to the right (the aim of
the passes to the side is for player two to catch them with one hand). Record the success rate of each pass on the
wagon wheel below, and find a total score to grade the players performance.
Score
|
Description
|
26-30
|
Excellent
|
21-25
|
Very Good
|
16-20
|
Good
|
11-15
|
Average
|
6-10
|
Below Average
|
0-5
|
Poor
|
My score was _Daniel
21/Stuart 26_.
I rated _Daniel Very
Good/Stuart Excellent_.
Date completed: _15th
April 2013_
Physiological Testing
PHYSIOLOGICAL TESTING
505 Agility Test
Measures:
Speed and agility
Relevance to
Netball: Netball is a fast paced game and ‘players benefit
from having speed’ (Woodlands, 2006), with players not usually sprinting any
further than 20 metres (players are only allowed to travel in certain areas of
the court). Agility is important because there are a lot of players on a
relatively small court, so players need to change direction quickly to ‘work’
the ‘tight spaces’ (Woodlands, 2006).
Equipment:
Tape measure, 6 cones, stopwatch
Instructions:
Using two cones mark a line 10m from the starting line (also marked by two
cones), and mark another line a further 5m from the starting line (15m in
total). You should run from the start
line through the 10m line and to the 15m line, then perform a 180º turn and run
back to the 10m line, as fast as you can.
Repeat this test twice on each leg (testing your ability to turn on each
leg) then calculate your average time (Fitnessforworld.com, n.d.).
(Image from: http://www.fitnessforworld.com/fitness_testing/agility.htm Accessed 18th March 2013)
Attempt
|
Time (seconds)
|
1 -Right Leg
|
Daniel 4.41
Stuart 4.78
|
2 -Left Leg
|
Daniel 4.76
Stuart 5.16
|
My average score was: __Daniel
4.585 seconds/Stuart 4.97 seconds__
Date completed: ___15th
April 2013__
Vertical Jump Test/Sargent Jump Test
Measures:
Explosive power of the legs
Relevance to
Netball: Netball is a relatively fast paced game in which episodes
of explosive strength are key. It is not
only needed for short distance sprinting during games, but for jumping to catch
a ball or intercept a pass, and to change direction quickly whilst marking an
opposing player or trying to find space (Livestrong.com, 2011). Being able to
jump higher than other players and cover short distances in a short amount of
time gives the team an advantage because keeping possession/gaining possession
is key to scoring goals.
Equipment:
Tape measure and chalk (Use Vertec equipment if it’s available)
Instructions:
Standing side on to the measuring tape and with both feet flat on the floor,
stretch upwards to find your standing height – measuring at the
fingertips. Bend the knees 90 degrees so
that you’re in a squat position, then jump upwards whilst swinging your arms
and teach the wall (or tape measure).
Your score is the difference between your standing height and your jump
height. Repeat the test 3 times and find
the average (Brianmac.com, 2007).
Attempt
|
1st Attempt
|
2nd Attempt
|
3rd Attempt
|
Height (cm)
|
Daniel 58
Stuart 43
|
Daniel 59
Stuart 40
|
Daniel 56
Stuart 42
|
Gender
|
Excellent
|
Above Average
|
Average
|
Below Average
|
Poor
|
Male
|
>70 cm
|
56-70 cm
|
41-55 cm
|
31-40 cm
|
<30 cm
|
Female
|
>60 cm
|
46-60 cm
|
31-45 cm
|
21-30 cm
|
<20 cm
|
(Data from BrianMac.com, 2007)
My average score was __Daniel
57.7cm/Stuart 41.7cm_.
I rated _Daniel Above
Average/Stuart Average_ against the normative data above.
Date completed: _4th
March 2013__
Handgrip Strength Test
Measures:
Grip strength
Relevance to
Netball: It’s important that every player in a netball team
can catch the ball securely in order to make all passes effective. The team must be able to trust that each
member is able to catch the ball so the whole team is involved in the game and
they can focus on more important tactics.
Equipment:
Hand Dynamometer
Instructions: Do the
test whilst standing, and with your lower arm slightly away from your body at a
90 degree angle. Take a deep breath in,
and when you breathe out squeeze the grip as hard as you can whilst keeping
your hand still. Repeat the test 3 times
on each hand (leaving 30 seconds between each test) and find the average
strength of each hand and your total average (Topendsports.com, n.d.)
Hand
|
Attempt
|
|
1st
Attempt
|
2nd
Attempt
|
|
Left
|
Daniel 39
Stuart 53
|
Daniel 38
Stuart 47
|
Right
|
Daniel 39
Stuart 54
|
Daniel 37
Stuart 51
|
Gender
|
Excellent
|
Good
|
Average
|
Fair
|
Poor
|
Male
|
>56
|
51-56
|
45-50
|
39-44
|
<39
|
Female
|
>36
|
31-36
|
25-30
|
19-24
|
<19
|
(Data from Brianmac.com, 2002)
My average score was _Daniel
38.5 - Left 38 - Right/Stuart 50 - Left 52.5 - Right_
I rated __Daniel
Poor/Stuart Good_ against the normative data above.
Date completed: _4th
March 2013__
The Compass Drill
Measures:
Agility and Explosive Speed
Relevance to
Netball: As with
explosive strength agility is important in being able to cover space on the
court quickly. It’s especially important
to be able to change direction quickly when finding space to receive a pass
(dodging) and when marking other players, especially when playing on the centre
third, because possession is key to scoring (Woodlands, 2006).
Equipment:
Tape measure, five cones and a stopwatch.
Instructions:
One cone is placed in the centre, and the remaining are placed 3m away from the
centre in a diamond shape (see the diagram). You should start at the centre cone then run
to cone 2, back to the centre and then on to cone 3. You should then go back to the centre cone,
run to cone 4, then go back to the centre before finishing at cone 5 (see the
diagram). Have a three minute break
before doing the test again, and calculate your average score (TeachPE.com, n.d.).
Image from: http://www.teachpe.com/soccer_football/agility/compass_drill.php [Accessed 18th March 2013]
Attempt
|
1st Attempt
|
2nd Attempt
|
Time (seconds)
|
Daniel 9.29
Stuart 10.31
|
Daniel 8.86
Stuart 9.98
|
My average score was _Daniel
9.075/Stuart 10.145__.
Date completed: _15th
April 2013__
12 Minute Cooper Run
Measures:
Aerobic Fitness
Relevance to
Netball: Netball matches are a fast-paced and high quality
game which last 60 minutes, so it’s important that players have a high level
aerobic endurance in order to avoid fatigue (HPAthletes.com, n.d.). When players become fatigued they may make
simple mistakes, which could cost the team points. Certain players (for example, Centre) will
not stop moving during a game and their role is integral to the movement of the
ball, and therefore the team relies on them to have stamina and not become
tired.
Equipment:
Tape measure and cones (if a measured track isn’t available), stopwatch,
equipment to record laps.
Instructions:
Form a measured circuit using the cones.
You must run around the circuit for 12 minutes and the total distance
covered must be recorded. Although you
don’t need to run, you may walk; you should push yourself to get the highest
score (Brianmac.com, 1997).
Normative Data for Adult Males:
Age
|
Excellent
|
Above Average
|
Average
|
Below Average
|
Poor
|
13-14
|
>2700
|
2400-2700
|
2200-2399
|
2100-2199
|
<2100
|
15-16
|
>2800
|
2500-2800
|
2300-2499
|
2200-2299
|
<2200
|
17-19
|
>3000
|
2700-3000
|
2500-2699
|
2300-2499
|
<2300
|
20-29
|
>2800
|
2400-2800
|
2200-2399
|
1600-2199
|
<1600
|
30-39
|
>2700
|
2300-2700
|
1900-2299
|
1500-1999
|
<1500
|
40-49
|
>2500
|
2100-2500
|
1700-2099
|
1400-1699
|
<1400
|
>50
|
>2400
|
2000-2400
|
1600-1999
|
1300-1599
|
<1300
|
Normative Data for Adult Females:
Age
|
Excellent
|
Above Average
|
Average
|
Below Average
|
Poor
|
13-14
|
>2000
|
1900-2000
|
1600-1899
|
1500-1599
|
<1500
|
15-16
|
>2100
|
2000-2100
|
1700-1999
|
1600-1699
|
<1600
|
17-19
|
>2300
|
2100-2300
|
1800-2099
|
1700-1799
|
<1700
|
20-29
|
>2700
|
2200-2700
|
1800-2199
|
1500-1799
|
<1500
|
30-39
|
>2500
|
2000-2500
|
1700-1999
|
1400-1699
|
<1400
|
40-49
|
>2300
|
1900-2300
|
1500-1899
|
1200-1499
|
<1200
|
>50
|
>2200
|
1700-2200
|
1400-1699
|
1100-1399
|
<1100
|
(Data from Brianmac.com, 1997)
In 12 minutes I ran _Daniel
2307/Stuart 2080_ metres.
I rated __Daniel Below
Average/Stuart Average_ against the normative data above.
Date completed: __11th
March 2013_
References:
Fitnessforworld.com (n.d.) Fitness Testing [online] Available from: http://www.fitnessforworld.com/fitness_testing/agility.htm [Accessed 18th March 2013]
Mackenzie, B. (1997) Cooper V02 Max Test [online] http://www.brianmac.co.uk/gentest.htm [Accessed 18th March 2013]
Mackenzie, B. (2002) Grip Strength Test [online] Available from: http://www.brianmac.co.uk/grip.htm [Accessed 18th MArch 2013]
Mackenzie, B. (2007) Sargent Jump Test [online] Available from: http://www.brianmac.co.uk/sgtjump.htm [Accessed 18th March 2013]
TeachPE.com (n.d.) The Compass Drill [online] Available from: http://www.teachpe.com/soccer_football/agility/compass_drill.php [Accessed 18th March 2013]
Topendsports.com (n.d.) Handgrip Strength Check [online] http://www.topendsports.com/testing/tests/handgrip.htm [Accessed 18th March 2013]
References:
Fitnessforworld.com (n.d.) Fitness Testing [online] Available from: http://www.fitnessforworld.com/fitness_testing/agility.htm [Accessed 18th March 2013]
Mackenzie, B. (1997) Cooper V02 Max Test [online] http://www.brianmac.co.uk/gentest.htm [Accessed 18th March 2013]
Mackenzie, B. (2002) Grip Strength Test [online] Available from: http://www.brianmac.co.uk/grip.htm [Accessed 18th MArch 2013]
Mackenzie, B. (2007) Sargent Jump Test [online] Available from: http://www.brianmac.co.uk/sgtjump.htm [Accessed 18th March 2013]
TeachPE.com (n.d.) The Compass Drill [online] Available from: http://www.teachpe.com/soccer_football/agility/compass_drill.php [Accessed 18th March 2013]
Topendsports.com (n.d.) Handgrip Strength Check [online] http://www.topendsports.com/testing/tests/handgrip.htm [Accessed 18th March 2013]
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